Creating and Manipulating Transform Objects
This section describes the functions that manipulate transforms as objects in memory. With the functions in this section, you can create and dispose of a transform object, and copy, compare, and clone transform objects.To associate a transform object with a QuickDraw GX shape, use the
GXGetShapeTransform
andGXSetShapeTransform
functions, described in the chapter "Shape Objects" in this book.
Subtopics
- GXNewTransform
- GXDisposeTransform
- GXCopyToTransform
- GXEqualTransform
- GXCloneTransform
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